ABOUT THE MAKER

Hello, I'm Suzume Samurai.
I make games on my own, and this jewel box is where I keep them.
What I'm making
My main project is Akatsuki no Kyouri, a Japanese-style action RPG built in Unreal Engine 5. I read through the assets I buy, take them apart, and rebuild them into my own design with Blueprints. Life, stamina, posture and spirit all push against each other in a fight, and I tune those numbers by hand, play, and tune again.
It is the work I pour everything into, and I intend to keep updating it for as long as it is mine.
Why the small games?
The browser games on this site are where I build the ideas I want in Akatsuki first, and finish them properly. Horse racing, fishing, running a domain. They may look like side trips, but each one is groundwork for the main road.
How I work
Read how a system works, build it with numbers, then play it with my own hands until it feels right. I use AI as a tool too. The world, each character's personality and look, and what stays or goes are decisions I make myself.
My head never runs out of worlds and ideas. I call it my jewel box of ideas.
One more thing
If you ever spot a single sparrow somewhere in my games… it is probably not your imagination.
A little about me lately
I lost my grandma and my mom a bit too early, so these days I'm working through some grief care.
Honestly? A small grudge against the world keeps me going, and I turn it into games. Making things is my way of saying "I'm here!"
"The only way from here is up."
"The future isn't fixed. You change it."
Say hello
I post mostly on X (@ouha322863889), in Japanese. Development news and everyday notes are there.